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using System; |
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using System.Collections.Generic; |
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using System.Text; |
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using System.Drawing; |
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using System.Reflection; |
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|
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namespace Pybrary.Plot |
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{ |
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public enum SymbolType |
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{ |
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Square, Circle, XCross, Cross, TriangleUp, Diamond, |
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TriangleDown, TriangleLeft, TriangleRight |
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}; |
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|
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public static class SymbolFactory |
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{ |
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public static IEnumerable<SymbolType> StandardSymbols |
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{ |
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get |
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{ |
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yield return SymbolType.Square; |
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yield return SymbolType.Circle; |
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yield return SymbolType.XCross; |
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yield return SymbolType.Cross; |
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yield return SymbolType.TriangleUp; |
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yield return SymbolType.Diamond; |
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yield return SymbolType.TriangleDown; |
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yield return SymbolType.TriangleLeft; |
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yield return SymbolType.TriangleRight; |
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// Never run out - just repeat ourselves. |
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foreach (SymbolType s in SymbolFactory.StandardSymbols) |
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yield return s; |
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} |
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} |
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|
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public static Symbol CreateSymbol(SymbolType type, PenDescription f, BrushDescription b, float size) |
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{ |
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switch (type) |
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{ |
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case SymbolType.Square: |
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return new SquareSymbol(f, b, size); |
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case SymbolType.Circle: |
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return new CircleSymbol(f, b, size); |
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case SymbolType.XCross: |
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return new XCrossSymbol(f, size); |
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case SymbolType.Cross: |
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return new CrossSymbol(f, size); |
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case SymbolType.Diamond: |
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return new DiamondSymbol(f, b, size); |
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case SymbolType.TriangleUp: |
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return new TriangleUpSymbol(f, b, size); |
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case SymbolType.TriangleDown: |
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return new TriangleDownSymbol(f, b, size); |
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case SymbolType.TriangleLeft: |
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return new TriangleLeftSymbol(f, b, size); |
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case SymbolType.TriangleRight: |
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return new TriangleRightSymbol(f, b, size); |
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} |
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return null; |
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} |
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} |
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|
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public abstract class Symbol : IDisposable |
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{ |
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protected float size; |
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public Symbol(float size) |
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{ |
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this.size = size; |
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} |
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|
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public abstract void DrawCenteredAt(Graphics g, PointF point); |
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|
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public virtual void Dispose() |
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{ |
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} |
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} |
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|
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abstract class PenSymbol : Symbol |
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{ |
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protected Pen p; |
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public PenSymbol(PenDescription f, float size) |
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: base(size) |
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{ |
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p = f.CreatePen(); |
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} |
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public override void Dispose() |
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{ |
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p.Dispose(); |
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p = null; |
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} |
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} |
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|
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abstract class PenBrushSymbol : PenSymbol |
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{ |
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protected Brush br; |
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public PenBrushSymbol(PenDescription f, BrushDescription b, float size) |
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: base(f, size) |
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{ |
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this.br = b.CreateBrush(); |
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} |
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public override void Dispose() |
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{ |
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br.Dispose(); |
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br = null; |
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base.Dispose(); |
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} |
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} |
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|
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class CircleSymbol : PenBrushSymbol |
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{ |
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public CircleSymbol(PenDescription f, BrushDescription b, float size) : base(f, b, size) { } |
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public override void DrawCenteredAt(Graphics g, PointF point) |
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{ |
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g.FillEllipse(br, point.X - (size / 2), point.Y - (size / 2), size, size); |
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g.DrawEllipse(p, point.X - (size / 2), point.Y - (size / 2), size, size); |
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} |
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} |
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|
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class SquareSymbol : PenBrushSymbol |
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{ |
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public SquareSymbol(PenDescription f, BrushDescription b, float size) : base(f, b, size) { } |
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public override void DrawCenteredAt(Graphics g, PointF point) |
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{ |
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g.FillRectangle(br, point.X - (size / 2), point.Y - (size / 2), size, size); |
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g.DrawRectangle(p, point.X - (size / 2), point.Y - (size / 2), size, size); |
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} |
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} |
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|
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class XCrossSymbol : PenSymbol |
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{ |
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public XCrossSymbol(PenDescription f, float size) : base(f, size) { } |
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public override void DrawCenteredAt(Graphics g, PointF point) |
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{ |
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float half = size / 2; |
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g.DrawLine(p, point.X - half, point.Y - half, point.X + half, point.Y + half); |
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g.DrawLine(p, point.X - half, point.Y + half, point.X + half, point.Y - half); |
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} |
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} |
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|
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class CrossSymbol : PenSymbol |
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{ |
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public CrossSymbol(PenDescription f, float size) : base(f, size) { } |
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public override void DrawCenteredAt(Graphics g, PointF point) |
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{ |
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float half = size / 2; |
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g.DrawLine(p, point.X - half, point.Y, point.X + half, point.Y); |
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g.DrawLine(p, point.X, point.Y + half, point.X, point.Y - half); |
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} |
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} |
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|
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class DiamondSymbol : PenBrushSymbol |
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{ |
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public DiamondSymbol(PenDescription f, BrushDescription b, float size) : base(f, b, size) { } |
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public override void DrawCenteredAt(Graphics g, PointF point) |
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{ |
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float half = size / 2; |
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PointF[] poly = new PointF[] { |
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new PointF(point.X - half, point.Y), |
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new PointF(point.X, point.Y - half), |
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new PointF(point.X + half, point.Y), |
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new PointF(point.X, point.Y + half) |
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}; |
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g.FillPolygon(br, poly); |
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g.DrawPolygon(p, poly); |
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} |
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} |
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|
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class TriangleDownSymbol : PenBrushSymbol |
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{ |
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public TriangleDownSymbol(PenDescription f, BrushDescription b, float size) : base(f, b, size) { } |
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public override void DrawCenteredAt(Graphics g, PointF point) |
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{ |
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float half = size / 2; |
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PointF[] poly = new PointF[] { |
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new PointF(point.X, point.Y + half), |
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new PointF(point.X - half, point.Y - half), |
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new PointF(point.X + half, point.Y - half), |
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}; |
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g.FillPolygon(br, poly); |
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g.DrawPolygon(p, poly); |
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} |
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} |
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class TriangleLeftSymbol : PenBrushSymbol |
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{ |
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public TriangleLeftSymbol(PenDescription f, BrushDescription b, float size) : base(f, b, size) { } |
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public override void DrawCenteredAt(Graphics g, PointF point) |
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{ |
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float half = size / 2; |
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PointF[] poly = new PointF[] { |
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new PointF(point.X - half, point.Y), |
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new PointF(point.X + half, point.Y - half), |
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new PointF(point.X + half, point.Y + half), |
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}; |
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g.FillPolygon(br, poly); |
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g.DrawPolygon(p, poly); |
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} |
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} |
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|
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class TriangleRightSymbol : PenBrushSymbol |
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{ |
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public TriangleRightSymbol(PenDescription f, BrushDescription b, float size) : base(f, b, size) { } |
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public override void DrawCenteredAt(Graphics g, PointF point) |
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{ |
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float half = size / 2; |
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PointF[] poly = new PointF[] { |
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new PointF(point.X + half, point.Y), |
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new PointF(point.X - half, point.Y + half), |
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new PointF(point.X - half, point.Y - half), |
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}; |
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g.FillPolygon(br, poly); |
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g.DrawPolygon(p, poly); |
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} |
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} |
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|
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class TriangleUpSymbol : PenBrushSymbol |
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{ |
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public TriangleUpSymbol(PenDescription f, BrushDescription b, float size) : base(f, b, size) { } |
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public override void DrawCenteredAt(Graphics g, PointF point) |
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{ |
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float half = size / 2; |
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PointF[] poly = new PointF[] { |
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new PointF(point.X, point.Y - half), |
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new PointF(point.X + half, point.Y + half), |
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new PointF(point.X - half, point.Y + half), |
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}; |
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g.FillPolygon(br, poly); |
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g.DrawPolygon(p, poly); |
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} |
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} |
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} |
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